Server updateServer MaintenanceWritten by Erza,
Back
Dear players,
A patch to the server has been applied, you can find a list of changes below.
This patch features a lot of internal changes, some of which aren't mentioned here. If any issues should arise, they will be taken care of as soon as possible.
Changes
- The level & vocation initials of characters are now displayed in the character list
- Changed how the relog cooldown works, it will now prevent relogging quickly when inside of a protection zone
- Added support for spawning monsters with a custom display name
- Improved the visuals of the Teamhunt & Shortcut area in the content hub in the VIP area and added more text effects there to help with navigation
- Added support for a bank system, additionally, players with a VIP account have received the ability pay with their bank balance when buying goods from NPC's
- The !aol or !bless commands will now utilize money from a player's inventory, as well as their bank balance in order to pay for AOL or blessings
- The game engine is now running a newer standard of the C++ programming language and takes advantage of further optimizations
- The names of staff members will now be disguised as Ascarus Staff when players receive an answer to a report sent via CTRL + R
- Destructible items (crates, chests etc) can now properly destroyed by using melee weapons on them
- Added a mechanism that will save the current game state in case of a server crash, which should help preventing rollbacks in most cases
- Added auto-restarting functionality in case of a server crash
- Added a minor speed optimization to the server save function
- Fixed a potential crash bug
- Attacks of distance weapons will no longer be interrupted by player actions, such as drinking potions
- Character movement will no longer interfere with item usage, such as using runes or potions - this should be particularly noticeable on lower level characters with less speed
- Added functionality to disable supply usage of players at certain events, such as PvP arenas or automated events
- The decorative coal basins in the Grim Reaper super spawn can no longer be pushed around by monsters
- Changed the damage element of Blasting Wand to death
- The Selkies boss in the Aquarin Makara spawn will now spawn on a fixed interval
- Fixed the walls of a few houses in VIP town that were unable to have items hung onto them
- Rewrote the script that sends a warning message about blessings on login
- Added the ability to travel to Rookgaard via boat, the requirement of level 200 still applies
- Reduced the drop chance of Bow of the Galadhrim from Incheus
- Fixed the !deathlist command still displaying deaths of players after they have been cleared via the website
- NPC Rashid will now buy trophies of creatures, such as demon trophy, behemoth trophy etc
- Added an achievement for participating in the Snowball Event
- Fixed Rhaegar Targaryen's raid not properly executing upon filling up the Void Base
- Added an idle timeout to NPC's - they will return to their normal state if they aren't being interacted with for some time
- Changed how talk states are being handled by NPC's internally, for example when a conversation with a NPC involves multiple keywords to progress in the dialogue
- Overhauled most of the NPC system's internal code
- Corrected names & attributes of a few items
- The area of the Pharaoh world quest (trinkets) is now a non-pvp zone
- Remade the scripts for tools: rope, shovel, pick, crowbar, machete, scythe, sickle, kitchen knife, whacking driller of fate, squeezing gear of girlpower & sneaky stabber of eliteness
- Added the following achievements:
- Nothing Can Stop Me
- Petrologist
- The Undertaker
- Happy Farmer
- Natural Sweetener
- Reduced the required amount of required hookshot useages from 1000 to 250 in order to unlock the Captain Hook achievement
- Rewrote the code for the Pythius The Rotten quest
- Fire bugs can now be used to burn spider webs or sugar canes, furthermore they have a chance to fail, disappear or explode
- Fixed a bug that could cause the DeathRun event to not end properly
- Reduced the amount that Lucifer can heal himself for
- Added additional stats to ceremonial mask:
- Mana drain protection: 10%
- Death protection: 2%
- Speed: +10
- Changes to the Ultimate Sharpshooter spell (utito tempo max san):
- Mana cost: 400 → 500
- Duration: 2.5 seconds → 5 seconds
- Added a graveyard and a tiny Stray Spirit spawn east of Rookgaard
- Spoderman will now return to his original spawn position upon entering his area, if no other player is currently in his area
- Removed the invisible blocking tiles in the Right Leg of a Jester Doll quest
- Azureus is no longer convinceable and is now immune to paralysis & invisibility
- Captain Ghost & Haunted Ghost are now immune to invisibility
- Untouchable is now immune to invisibility and the amount of experience points that are rewarded upon killing Untouchable has been reduced
- Fixed a bug that could cause the Safe Zone event to not end properly
- Rewrote the script for potions
- Improved the handling of exhaustion when healing players from a protection zone
- Added missing item images to the website for the equipment viewer
- Fixed a bug that could cause characters that have recently been bought in an auction to be listed for auction a second time
- Updated the countdown to the end date on the character auctions page
- Changed the manner in which characters are prioritized for auctions, characters that have been offline for the longest amount of time will now be auctioned first