Server updateServer MaintenanceWritten by Erza,

Dear players,
A patch to the server has been applied, you can find a list of changes below.
This patch features a lot of internal changes, some of which aren't mentioned here. If any issues should arise, they will be taken care of as soon as possible.

Changes

  • The level & vocation initials of characters are now displayed in the character list
  • Changed how the relog cooldown works, it will now prevent relogging quickly when inside of a protection zone
  • Added support for spawning monsters with a custom display name
  • Improved the visuals of the Teamhunt & Shortcut area in the content hub in the VIP area and added more text effects there to help with navigation
  • Added support for a bank system, additionally, players with a VIP account have received the ability pay with their bank balance when buying goods from NPC's
  • The !aol or !bless commands will now utilize money from a player's inventory, as well as their bank balance in order to pay for AOL or blessings
  • The game engine is now running a newer standard of the C++ programming language and takes advantage of further optimizations
  • The names of staff members will now be disguised as Ascarus Staff when players receive an answer to a report sent via CTRL + R
  • Destructible items (crates, chests etc) can now properly destroyed by using melee weapons on them
  • Added a mechanism that will save the current game state in case of a server crash, which should help preventing rollbacks in most cases
  • Added auto-restarting functionality in case of a server crash
  • Added a minor speed optimization to the server save function
  • Fixed a potential crash bug
  • Attacks of distance weapons will no longer be interrupted by player actions, such as drinking potions
  • Character movement will no longer interfere with item usage, such as using runes or potions - this should be particularly noticeable on lower level characters with less speed
  • Added functionality to disable supply usage of players at certain events, such as PvP arenas or automated events
  • The decorative coal basins in the Grim Reaper super spawn can no longer be pushed around by monsters
  • Changed the damage element of Blasting Wand to death
  • The Selkies boss in the Aquarin Makara spawn will now spawn on a fixed interval
  • Fixed the walls of a few houses in VIP town that were unable to have items hung onto them
  • Rewrote the script that sends a warning message about blessings on login
  • Added the ability to travel to Rookgaard via boat, the requirement of level 200 still applies
  • Reduced the drop chance of Bow of the Galadhrim from Incheus
  • Fixed the !deathlist command still displaying deaths of players after they have been cleared via the website
  • NPC Rashid will now buy trophies of creatures, such as demon trophy, behemoth trophy etc
  • Added an achievement for participating in the Snowball Event
  • Fixed Rhaegar Targaryen's raid not properly executing upon filling up the Void Base
  • Added an idle timeout to NPC's - they will return to their normal state if they aren't being interacted with for some time
  • Changed how talk states are being handled by NPC's internally, for example when a conversation with a NPC involves multiple keywords to progress in the dialogue
  • Overhauled most of the NPC system's internal code
  • Corrected names & attributes of a few items
  • The area of the Pharaoh world quest (trinkets) is now a non-pvp zone
  • Remade the scripts for tools: rope, shovel, pick, crowbar, machete, scythe, sickle, kitchen knife, whacking driller of fate, squeezing gear of girlpower & sneaky stabber of eliteness
  • Added the following achievements:
    • Nothing Can Stop Me
    • Petrologist
    • The Undertaker
    • Happy Farmer
    • Natural Sweetener
  • Reduced the required amount of required hookshot useages from 1000 to 250 in order to unlock the Captain Hook achievement
  • Rewrote the code for the Pythius The Rotten quest
  • Fire bugs can now be used to burn spider webs or sugar canes, furthermore they have a chance to fail, disappear or explode
  • Fixed a bug that could cause the DeathRun event to not end properly
  • Reduced the amount that Lucifer can heal himself for
  • Added additional stats to ceremonial mask:
    • Mana drain protection: 10%
    • Death protection: 2%
    • Speed: +10
  • Changes to the Ultimate Sharpshooter spell (utito tempo max san):
    • Mana cost: 400 → 500
    • Duration: 2.5 seconds → 5 seconds
  • Added a graveyard and a tiny Stray Spirit spawn east of Rookgaard
  • Spoderman will now return to his original spawn position upon entering his area, if no other player is currently in his area
  • Removed the invisible blocking tiles in the Right Leg of a Jester Doll quest
  • Azureus is no longer convinceable and is now immune to paralysis & invisibility
  • Captain Ghost & Haunted Ghost are now immune to invisibility
  • Untouchable is now immune to invisibility and the amount of experience points that are rewarded upon killing Untouchable has been reduced
  • Fixed a bug that could cause the Safe Zone event to not end properly
  • Rewrote the script for potions
  • Improved the handling of exhaustion when healing players from a protection zone
  • Added missing item images to the website for the equipment viewer
  • Fixed a bug that could cause characters that have recently been bought in an auction to be listed for auction a second time
  • Updated the countdown to the end date on the character auctions page
  • Changed the manner in which characters are prioritized for auctions, characters that have been offline for the longest amount of time will now be auctioned first

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